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The Land of Oz :: View topic - Starfall LT
The Land of Oz
http://www.thelandofoz.net/

Starfall LT
http://www.thelandofoz.net/viewtopic.php?f=39&t=2485
Page 1 of 1

Author:  impulse [ Mon May 23, 2011 12:32 am ]
Post subject:  Starfall LT

We should get more familiar with this map. It looks fun. I know that vert knows it pretty well from base but I'm hoping that we can pick this as one of the maps during playoffs.

Author:  Ecstasy [ Wed May 25, 2011 4:58 pm ]
Post subject:  Re: Starfall LT

Ehhhhhhhh

Author:  vertig0 [ Wed May 25, 2011 5:43 pm ]
Post subject:  Re: Starfall LT

Yeah I might need to practice it a bit more prior to next match... I think we should try it against lawlz team just to test it out.. I'll need to re-run some old routes to get them back as well. I know some pretty badass back routes that could equal 10-15 second caps on that map.

Author:  Anti [ Wed May 25, 2011 10:42 pm ]
Post subject:  Re: Starfall LT

It's deceptively difficult. For one, solo capping on it would be near impossible. The spawn points are so weird, it takes me a few seconds to orient myself to where I am before I can do anything. Even on defense it takes me an extra moment to get back to defend, which is added onto the extra time it takes to mount the flag stand. Extra time to chase a flag down too. As a capper it could be even more annoying.

It's just annoying. We could maybe edit it to put all the spawn points on the front of the base, facing forwards. Then it would be really fun.

Author:  impulse [ Thu May 26, 2011 12:15 am ]
Post subject:  Re: Starfall LT

haha yeah i've just played it maybe twice. its meh

Author:  vertig0 [ Thu May 26, 2011 9:23 am ]
Post subject:  Re: Starfall LT

If you could edit the spawn points that might be good, but then again - that would take away the element of grabbing while the defense is setting themselves.

I think we should see how it goes against lawlz team if they don't have a decent lineup... what could it hurt, really? even if they somehow become better at that map than us, we will beat them no problem on the other 2 maps. vodka isn't going to turn lawlz team into a superstar....

Self capping wouldn't really be an issue even with the spawn points the way they are since it's easy to escape the chasers... we should maybe 2-capper for that map.

Author:  Anti [ Thu May 26, 2011 11:41 am ]
Post subject:  Re: Starfall LT


Author:  vertig0 [ Thu May 26, 2011 8:32 pm ]
Post subject:  Re: Starfall LT

hahah I'll do it.

Author:  Anti [ Thu May 26, 2011 8:41 pm ]
Post subject:  Re: Starfall LT

Impulse will also be solo capping a map during the upcoming match.

Author:  impulse [ Fri May 27, 2011 12:26 am ]
Post subject:  Re: Starfall LT

no.................

Author:  Anti [ Fri May 27, 2011 12:52 am ]
Post subject:  Re: Starfall LT

Step up, Imp.

Author:  impulse [ Fri May 27, 2011 9:46 am ]
Post subject:  Re: Starfall LT

im the worst capper ever

Author:  Anti [ Fri May 27, 2011 10:50 am ]
Post subject:  Re: Starfall LT

You can do it. And if you don't you'll blow our first place berth. Good luck.

Author:  TurboStud [ Fri May 27, 2011 11:11 am ]
Post subject:  Re: Starfall LT

I won't be at the match on Sunday. Just a heads up.

Author:  |)e|_|_ [ Sat May 28, 2011 10:54 am ]
Post subject:  Re: Starfall LT

it's a good map. we play the day version of it a lot in base

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